#ifndef CCAMERA_H_INCLUDED
#define CCAMERA_H_INCLUDED

#include "IInstance3D.h"

/// Information
class CCamera : public IInstance3D {
protected:
private:
	sCameraData m_CameraData;

public:
	sCameraData* GetCameraData( ) { return &m_CameraData; }

		 // Constructor & Destructor
		 CCamera( const sCameraData &data ) : IInstance3D( ), m_CameraData( data ) { }
		~CCamera( ) { }
};


#endif // CCAMERA_H_INCLUDED
